"VertexLitGeneric"
{
	"$baseTexture" "models\props/Turret_01_inactive"

	"$bumpmap" "models\props\turret_01_normal"
	"$phong" "1"
	"$phongexponenttexture" "models\props\turret_01_exponent"
//	"$phongexponent" "25"
	
	"$phongboost" "10"	
	"$lightwarptexture" "models\props\turret_01_lightwarp"
	"$phongfresnelranges"	"[5 1 2]"
//	"$halflambert" "1"

//	"$envmap" "env_cubemap"
//    "$normalmapalphaenvmapmask" 1

    //"$selfillum" 1
}